Centaurs are fast and deadly, every second they gain (2 x level) movement speed. When they strike an enemy, they lose the bonus speed and deal damage equal to the amount expended (Max. 200).
Centaurs have 45 Agility, 45 Strength, and 10 Intelligence.
Centaurs have melee attacks; their primary attribute is Strength.
Dwarves can activate Stoneskin to give themselves temporary armor and health.
Dwarves have 20 Agility, 50 Strength, and 30 Intelligence.
Dwarves have melee attacks; their primary attribute is Strength.
Elves steal 3 mana and 5 health x level on each attack they make.
Elves have 30 Agility, 20 Strength, and 50 Intelligence.
Elves have ranged attacks; their primary attribute is Intelligence.
Furbolgs siphon energy from units they kill, gaining permanent damage and HP.
Furbolgs have 40 Agility, 30 Strength, and 30 Intelligence.
Furbolgs have melee attacks; their primary attribute is Agility.
Gnomes can launch a specialized rocket to stun their foes and deal slight damage.
Gnomes have 35 Agility, 30 Strength, and 35 Intelligence.
Gnomes have ranged attacks; their primary attribute is Agility.
Humans have increased starting skill points and increased skill point progression. Humans learn their ultimate ability 3 levels early (2).
Humans have 40 Agility, 40 Strength, and 40 Intelligence.
Humans have melee attacks, their primary attribute is intelligence.
Murlocs deal 3 x level poison damage each second for 3 seconds when attacking enemies.
Murlocs have 60 Agility, 20 Strength, and 20 Intelligence.
Murlocs have melee attacks; their primary attribute is Agility.
Orcs can activate Berserk to grant themselves bonus attack speed at the expense of taking more damage.
Orcs have 30 Agility, 50 Strength, and 20 Intelligence.
Orcs have melee attacks; their primary attribute is Strength.
Skeletons regenerate missing HP and take damage in order to deal more damage to enemies when they attack.
Skeletons have 25 Agility, 40 Strength, and 35 Intelligence.
Skeletons have melee attacks; their primary attribute is Intelligence.
Tauren can activate War Stomp to temporarily stun nearby enemies.
Tauren have 25 Agility, 50 Strength, and 25 Intelligence.
Tauren have melee attacks; their primary attribute is Strength.
Trolls regenerate 5 x their level as health each second.
Trolls have 50 Agility, 25 Strength, and 25 Intelligence.
Trolls have ranged attacks; their primary attribute is Agility.