Trinket Shops in each corner of the map. These shops sell rings and starting items to provide safety and a build path throughout the match.
Item Shops near the gates. These shops sell high cost stat items. Items can only be purchased once every so often at each shop, with timers linked to power and price.
Gold Mines along the edges of the map. The mine you initially spawn closest to is yours - all passive income comes from the gold mine. The gold mine also heals you up and keeps you healthy!
Gold Upgrade (10 levels)
Mining generates 1 gold per level.
Costs 10 gold per level.
Mining Upgrade (10 levels)
Mining interval decreased by 0.2 seconds faster per level (base 3).
Costs 5 gold per level.
Interest Upgrade (3 levels)
Grants 3/4/5% interest every 10 seconds.
Costs 100 gold per level.
Pays itself off with 1000 gold in 33/50/60 seconds.
Monsters are spread throughout the map. Each has different stats and bounties.
Respawn Times are faster the more players there are:
Respawn occurs every 15 + (90 / players) seconds.
Minimum 30 seconds, maximum 60.
The Gates open 3 minutes into each match. Once open, the middle can be claimed from the giant Skelelich!
The Middle grants points each second so long as only one player occupies it. If it is contested - nobody gets points.