A classic King of the Hill game mode that steals fun gameplay patterns from MoBAs, player options from roguelikes, and tactics from strategy games!
3/22/2025
Fighter Empower [Q] scaling increased to 5% strength (+2.5%)
Djinni Aether element changed:
No longer grants 100 movement speed on ability cast.
Now grants 0.1 second of invulnerability on ability cast.
Skeleton now regenerates 1% missing HP each second.
Rusted Goblin Ring now grants 15 gold per monster kill (-10).
Ironhammer Ring now grants 0.15 armor per monster kill (-0.15).
3/20/2025
Human allowed to select their ultimate at level 2.
Rogue Backstab ability now gains 20% agility on kill, and starts with 0.
Fountains replaced with the Ogre - a new monster that grants 135 gold when killed.
Mines now heal and restore mana only to their owners.
Spider damage nerfed.
Monster bounties adjusted:
Spiders -10 (50)
Gnolls -10 (40)
Hydra -20 (100)
Central monster buffed to have a chaining attack, more armor, a faster attack, and a bounty of 300 gold (was 200).
Simple Interest upgrade now researchable with level 5/7/9 gold and mining:
Grants 3/4/5% interest every 10 seconds.
Costs 100/200/300 gold.
Pays off total cost with 1000 gold after 33/50/60 seconds.
3/19/2025
Fighter Empower [Q] scaling reduced to 2.5% strength
Shaman Light Drizzle [Passive] scaling reduced to 25% strength
Agility attack speed reduced from .001 per point to 0.0005
Agility armor reduced from .04 per point to .025